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Substance painter arnold5/10/2023 ![]() Here's the result render in Arnold at that. Afterwards I made a simple roughness map in Substance Painter which simply made the teeth slightly glossier. I then baked normals, displacement and texture maps. A huge thank you to everyone at #Autodesk and Maximum Effort who made this happen! Special shout out to the incredible Elizabeth Banks, Mandy Walker, Ron Perlman, and Paul Lambert for joining in on the fun to celebrate our ‘everywhere software. To sum up, I have tried to export from Substance Painter with different presets (Arnold 5, PBR MetalRough), exporting to a different format and bitrate, tried overriding the gamma at 1.0 at import, connecting a range shader between the texture map and the specular roughness in Max - as well as changing the material type to a Physical Material. Roughness map made in Substance Painter not working (Arnold Renderer) I made a skull in Zbrush, then did the retopology in Maya with 3 UDIMs. My tools of choice are Cinema 4D, Octane render, Substance Painter. We celebrated the legendary accomplishments of our amazing customers with our ✨first-ever broadcast ads✨ ‘Otto Desć’ at the 95th Academy Awards! Thrilled to have teamed up with the best in the business - Ryan Reynolds’ Maximum Effort to tell Autodesk and our customers’ story of amazing impact in the world, and on the big screen! It takes a team to win and we have the world’s best team. Fog Animation (How to animate the Fog Volume Object. ![]() ![]() We recognized the #software that makes the magic. Autodesk is how the world gets designed and made - including the beautiful Oscar winning films that delight and inspire us all.
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